Rat's Mischief
Ratâs Mischief is a Fabric mod introducing the rats, a new mob that can be tamed and interacted with in various different ways!
Video Showcases
Features
Rats
Rats can be found in previously inhabited villages that are now abandoned. Once a natural village no longer has tenants, rats will start spawning in small groups of up to 5 rats if a player is near that empty village and the village still has beds.
This does not work with the Abandoned/Zombie Village structure, only with abandoned, once normal Villages
Behaviours
Rats will behave in a very similar manner to wolves, attacking what the player targets or what harms the player or themselves. They have 8 health points (4 hearts) and deal 1 point of damage but ignore invulnerability ticks, making a mischief (a group of rats) stronger the bigger it becomes. Rats take fall damage starting from 15 blocks, can breathe five times longer than the player, ignore damage from cacti and berry bushes and can be tamed with any food, the better the food though, the higher the chance of success. Once tamed you will be able to sit them down and or let them follow you. If they see a cat while following you around they will be distracted chasing it away.
Rats will pick up any item stack on the floor they come across, and bring it back to their owner if they are tamed. If they are hurt and the item is edible, they will consume it and restore an amount of health equivalent to the amount of saturation the food gives as well as be applied any effects the food provides. No matter their state, if rats come across any drinkable potion, they will consume it and get its effects, good or bad, and convert saturation to regeneration.
Requiem Compatibility
If Requiem is installed, a /ratify
command will be available which converts the targeted player into a random Rat type, acting similarly to possessing one, meaning the player has the respective properties such as being able to fit through even the tiniest gaps or not receiving damage from less than 15 block falls.
List of compatible versions
Minecraft Version | Rat's Mischief | Requiem |
---|---|---|
1.19.2 | 1.4.0 | Beta 16 |
1.18.1 1.18 |
1.3.5 | Beta 7 + Pandemonium |
1.17.1 | 1.3 | Beta 1 + Pandemonium |
1.16.5 | 1.1.2 | 1.7.14 + Pandemonium |
*Pandemonium is required for some versions as it adds the proper inventory to possessed rats
Ratify Clip
Special Events
World Rat Day
On April 4th, World Rat Day, all rats will smug dance and the chance of golden rats spawning increases from 1 in 150 to 1 in 30!
RATâs Birthday
On the 19th of July, RATâs (doctor4t) birthday, as well as during the following week rats will smug dance, wear party hats and have a 20% chance to spawn with a cake if they are spawned as adults. Additionally, there will be a chance of 10% for wild rats to spawn as the doctor4t type.
Ratâs Mischiefâs Birthday
On December 28th, wild adult rats will have a 20% chance to be of a fully random type (including special types) as well as a 20% chance on spawning with a cake in their paws to celebrate the birthday of the mod itself! Rats will also smug dance during this special week and wear randomized party hats.
Types
Natural Rat Types
Naturally spawning rats will always be either a Wild Rat or a Golden Rat.
- Wild Rat
- Golden Rat (spawn chance of 1 in 150)
Pet Rat Types
Pet rats can be obtained by breeding wild rats. Their offsprings will then be 1 of the 7 pet rat types:
- Albine
- Grey
- Husky
- Russian Blue
- Light Brown
- Chocolate
- Black
Special Rat Types
Renaming rats with the following names will give them a new, special appearance both with and without elytrat.
-
doctor4t (mod creator)
-
Arathain (texture artist)
-
Astron/Astronyu (artist)
-
Remy (Ratatouille, needs to be a Russian Blue Type)
-
Ratater (Botania)
-
Jorato (JoJoâs Bizarre Adventure)
-
Hollow Rat (Hollow Knight)
-
Jerma (Jermas Rat Movie)
-
Biggie Cheese (Barnyard)
-
Rateline (Madeline, Celeste)
-
Rat Kid (A Hat in Time)
Rat Kids are an especially special rat type as they can be dyed just like sheep in order to variate their skins, resulting in 16 different versions. Breeding 2 Rat Kids will also spawn a new, unnamed Rat Kid instead of a normal pet rat.
Elytrats
Elytrats are a special rat variant, acquired by equipping rats with the elytrat item, crafted as shown below. Equip/unequip a rat by simply shift-using the rat with the elytrat/bare fist. Normal rats will also equip elytrats upon picking them up from the floor.
Elytrats can and will fly to attack enemies and to follow you on your airborne adventures! Just as any other rat they can be picked up with rat pouches. Elytrats also feature custom elytra textures for special rat types and the golden rat.
Accessories
Staves
When appearing naturally in an empty village or being bred, rats have a 5% chance to spawn with staves in their possession. These staves can be obtained by taming the rats possessing them if they arenât already and are useful to make the rats perform specific tasks. Each staff use orders the rats to execute the corresponding order for 15 seconds, items acquired by the rats will be brought to you and required items can be dropped on the floor for them.
- Harvest Staff: Rats harvest any mature crop and replant any cultivatable item on farmland tiles. If given Bone Meal, they will also fertilize crops!
- Love Staff: Rats breed all the animals around them (including themselves) as long as they have the corresponding food.
- Collection Staff: Can be used on blocks to make rats break the corresponding material they come across. Rats can break blocks with a hardness of 1 plus 1 per level of strength that is applied to them. Haste effects boost their mining speed by 20% per level of haste. This order is cancelled by using the staff on the air.
Rat Pouches
Rat pouches can be used to quickly gather rats back. Using a pouch on a rat will put that rat inside the pouch. Shift-using an empty rat pouch will gather all rats that the pouch can hold in a 16 block radius. Shift-using a filled rat pouch releases all rats inside it.
Pouches can be crafted like bundles with leather, twisted vines and popped chorus fruit, to produce respectively pouches with a capacity of 5, 10 and 20 rats. Rats stored in Pouches wonât age, meaning they will keep status effects, health, their variant and names.
Mask of Rat
Obtained by either purchasing it for 40 emeralds from a wandering trader, breeding rats and succeeding on a 0.5% chance of a baby rat wearing it or killing doctor4t on a multiplayer server, this item has a protection value of just one armor bar but the enchantibility of gold.
The person wearing this mask will not be able to harm wild or tamed rats and all their status effects as well as the armor and enchantments of the mask will be provided to all tamed rats. This includes positive and negative status effects such as invisibility and hunger.
This item can be repaired in an anvil using phantom membranes.
FAQ
Can I include this mod in a modpack?
Yes: You can. Go ahead, donât bother asking. Please however provide credit and a link to either the GitHub repository or Curse Forge project page.
ISNâT THis jUST a RAtS rIp-OFF??
No: I have no ties with Rats, and this mod is a completely different one with a completely different vision. Rats are amazing creatures, and Iâm not of a fan of how âmoddedâ âRatsâ looks and feels, so I went with a more summoner styled approach as well as aiming to feel Vanilla+. The two mods differ hugely, and I didnât draw any inspiration from âRatsâ as I never played it and only ever heard of it and the memes. This isnât a Fabric version of âRatsâ, nor is this a rip-off.
Can you port to Forge please? Backport to version X?
Sorry, we donât port our mods to forge or backport them for various reasons.
Gallery
It ain't much but it's honest work pic.twitter.com/vILMVJ3mBn
— RAT (@doctor4t_) February 8, 2021
Rats make fine herbalists too! pic.twitter.com/OxESLzNmhX
— RAT (@doctor4t_) February 9, 2021